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1. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
CCP Masterplan wrote: Something like a 'Abandon ownership' option? We don't have anything like that planned, but it is an interesting idea. What sort of situation would you see this being used for? Saying "we didn't want that outpost anyway" ...
- by Andreus Ixiris - at 2015.09.12 04:13:52
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2. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
I can usually gauge how good a decision CCP makes is by measuring the level of complaint about it from large nullsec alliances. This one ranks about a 9.
- by Andreus Ixiris - at 2015.08.03 00:23:55
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3. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Why has CCP decided to not allow some amount of weapon automation on these new structures? I don't really understand the rationale behind this decision.
- by Andreus Ixiris - at 2015.07.04 12:02:44
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4. Sticky:Dev Blog: New SKINS This Summer - in EVE Information Portal [original thread]
What happened to the skin customization tools that were demonstrated at the Fanfest 2014 Art Panel? I mean, I'm hoping the ultimate outcome of all this experimentation will be to allow the creation of a corporate-wide or alliance-wide aesthetic ...
- by Andreus Ixiris - at 2015.07.04 08:13:23
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5. Sticky:Dev blog: Coming to EVE Online in the Proteus Release on January... - in EVE Information Portal [original thread]
Sizeof Void wrote: For (2), I suggest making the undock portals much larger, to allow ships to undock without intersecting each other or colliding - with a corresponding increase in the size of the stations, if necessary. Also, there could alwa...
- by Andreus Ixiris - at 2014.12.23 10:00:24
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6. Sticky:Dev blog: Coming to EVE Online in the Proteus Release on January... - in EVE Information Portal [original thread]
marly cortez wrote: It's to be hoped CCP redact the travel nerfs or they will have precious few players left willing to play, Except you're in a vanishingly tiny minority of players that actually dislike the changes. Everything I've seen on t...
- by Andreus Ixiris - at 2014.12.22 21:31:13
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7. Sticky:Dev blog: Starmap Improvements - A Map To Treasure - in EVE Information Portal [original thread]
Can you make New Eden's nebulae visible on the new map, as they are in this Dust 514 trailer ? This would really help people orient themselves in space.
- by Andreus Ixiris - at 2014.12.20 20:32:02
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8. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
Can you please put the camera focus point of the Blackbird, Falcon and Rook in the centre of the ship like with every other ship in the game, rather than about fifty metres straight beneath the prow?
- by Andreus Ixiris - at 2014.12.18 20:12:55
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9. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
Thera needs waaaaaaaaaay more offices. Like, way more. Like, possibly unlimited officers. Seriously CCP, you know Thera's going to be popular - let people have offices there.
- by Andreus Ixiris - at 2014.12.09 14:20:09
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10. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
Release the other three T3 destroyers immediately.
- by Andreus Ixiris - at 2014.12.09 12:34:56
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11. Sticky:Dev blog: Coming to EVE Online in the Rhea release on December 9... - in EVE Information Portal [original thread]
Ivan Stoner wrote: Rhea will be a good without one exception. The removing of the clone Insurance. From my view CCP is removing with that one of the unique features of the game. Till Rhea it was possible to loose everything without 900k SP. A...
- by Andreus Ixiris - at 2014.11.14 21:19:18
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12. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
I have no specific concerns or commentary on the contents of this devblog, as it's generally well thought-out, informative and understandable. However, I would like to draw attention to one specific thing: CCP Greyscale wrote: We're very aware...
- by Andreus Ixiris - at 2014.04.29 13:29:00
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13. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
I can absolutely support the idea of a paint job system, perhaps as a slot-based item, but I can't support it being part of the microtransaction scheme. EVE is a subscription-based game with a 90%+ player-driven economy, so I'd like this system to...
- by Andreus Ixiris - at 2014.03.06 21:02:00
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14. Sticky:Dev Blog: Warp Drive Active - Warp Accelleration Changes With EVE Online: Rubicon - in EVE Information Portal [original thread]
On the test server, I managed to make an interceptor go 24 AU per second. To test it out, I decided to warp to another station. Afterwards, I had to change my underwear.
- by Andreus Ixiris - at 2013.11.19 03:52:00
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15. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
For the vast number of people who are - entirely correctly - upset about the loot spew mechanic, please be aware that CCP were warned about this on multiple occasions by a multitude of testers and blankly refused to consider scrapping the mech...
- by Andreus Ixiris - at 2013.06.08 10:16:00
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16. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
Having tried out the hacking minigame on Singularity, I have to say it shows definite promise but the tons-of-tiny-cans-spewing-everywhere aspect is downright monotonous and irritating. Please consider alternative options.
- by Andreus Ixiris - at 2013.05.17 23:13:00
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17. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
Listen, CCP, I think there's a very important question that no-one in this thread has asked. Is there going to be a lot of ridiculous and completely inaccurate computer jargon involved? Because if I'm not able to bypass the segfault firewall by f...
- by Andreus Ixiris - at 2013.05.17 16:59:00
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18. Sticky:Dev Blog: In the Navy: Changes to Navy Ships in Odyssey - in EVE Information Portal [original thread]
I'm unsure as of yet whether this will make the Navy Issue Drake scam harder or easier.
- by Andreus Ixiris - at 2013.04.11 21:58:00
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19. Sticky:Dev Blog: The Battle for Caldari Prime - in EVE Information Portal [original thread]
CCP Explorer wrote: CCP Masterplan wrote: As of DT today, the faction navy response in Luminaire has been deactivated. This means that members of Amarr and Caldari FW corps will not trigger a navy NPC response in the Luminaire system. (Th...
- by Andreus Ixiris - at 2013.03.22 13:52:00
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20. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Having seen them on the test server, I do like them but right now they're a little too easy to accidentally close.
- by Andreus Ixiris - at 2013.01.25 13:51:00
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